Are you familiar with #KINDNOVATE?
It's all about the power of kindness and innovation working together.
Innovation is tough because it requires change, which creates friction and demands conscious effort.
Kindness can play a big role in making innovation successful by easing change. Embrace #kindinnovation.
This framework aims to connect two important topics for innovation: People Knowledge (Narrow vs Broad) and Learning Environment (Kind vs Wicked).
It provides a simple tool to assess the type of knowledge possessed by individuals and determine if they are willing to change their mindset when working in a different environment.
Using this tool can help prevent negative behaviors and paths. There are two behaviors that should be avoided or carefully monitored:
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The framework has been inspired during the reading of "Range " by David Epstein (the quotes on the image are taken from the book; more references in the Kind Bookshelf section below).
In the book D. Epstein writes about the study on "Learning Environments" by Emeritus Prof. Robin M. Hogarth.
I am an innovation leader with a background in Materials Engineering, Strategy and Innovation, Design, Research & Development.
My expertise includes Foresight, Sustainability & Life Cycle Assessment, Circular Economy, Design Thinking and Project Management.
As a facilitator, I help companies and teams develop strategic research and scenarios within budget and on time.
I enjoy making connections that are out of the ordinary and tackling challenges that have never been done before.
With my π-shaped design mindset, I leverage strategic thinking, creativity, and research skills to develop and execute new business ideas with a clear and impactful purpose.
One of my strengths is my natural curiosity, which I use to drive innovation forward.
I am also known for my kindness and the positive impact it has on those around me.
I have more than 20 years of professional experience in Materials and Design, which I leverage to work on innovative projects. My goal is to generate new ideas and solve complex problems using my skills and knowledge.
The projects I work on are strictly related to innovation and involve the application of my Materials and Design expertise. With a focus on idea generation and problem-solving, I approach each project with creativity and strategic thinking to achieve optimal results.
Two of the most crucial activities for solving innovation challenges are often time-consuming, and many companies struggle to find the resources to complete them on time. However, external support can be instrumental in helping companies overcome this challenge.
One of my key offerings is to conduct research to help companies imagine and explore possible, plausible, probable, desirable and dystopic futures. With my expertise and external perspective, I can provide the necessary support to help companies overcome time constraints and meet their innovation goals.
Sustainability projects are complex and require significant change. Starting with a broad and inclusive 'warmup' can help lay the foundation for a more meaningful project.
My approach is to help clients better understand the concept of sustainability by thinking systemically and deeply about each project. By taking this approach, we can more effectively manage sustainability challenges and achieve meaningful outcomes.
Choose the option that best fits your team, ranging from half an hour to multiple days, for a discussion, debate, or workshop focused on Kind Innovation.
The main goal is to inspire sharing and generate new ideas.
Together, we can explore how to cultivate a culture of kindness and innovation to drive meaningful change in your organization.
As a Kind Innovator, I work with your team on demand to nudge change in thinking, attitude, and behaviors.
With a focus on fostering a culture of kindness and innovation, I bring a fresh perspective and strategic approach to help you achieve your goals and drive meaningful change.
Innovation requires three key ingredients:
1.People
2. Process
3. Place
To build and enhance innovation capabilities within a company, the first step is to map what is already working well and what needs improvement. The Kind Innovation Matrix is a valuable tool to start this process and pave the way for a successful innovation journey.
QUIET
by SUSAN CAIN
"16. “In a gentle way, you can shake the world.” – Gandhi
15. Love is essential, gregariousness is optional.
...
13. The universal longing for heaven is not about immortality so much as the wish for a world in which everyone is always kind.
12. “Quiet leadership” is not an oxymoron.
...
3. Solitude is a catalyst for innovation.
2. Our culture rightly admires risk-takers, but we need our “heed-takers” more than ever.
1. There’s a word for “people who are in their heads too much”: thinkers."
WHAT TO DO WHEN IT'S YOUR TURN
by SETH GODIN
"Reassurance?
It's not here, and it wouldn't do you any good if it were.
Opportunity?
It's everywhere
You've been
given a turn.
Will you take it?
Ifyou're thirsty enough,
the world is ready for you,
more than ever before
Go."
NON VIOLENT COMUNICATION
by MARSHAL B. ROSENBERG
Dealing conflict with a positive attitude
"The four components of NVC
1. Observations
2. Feelings
3. Needs
4. Request"
CONGRATULATIONS, BY THE WAY
by GEORGE SAUNDERS
"Who, in your life, do you remember most fondly, with the most undeniable feelings of warmth?
Those who were kindest to you, I bet.
It's a little facile, maybe, and certainly hard to implement, but I'd say, as a goal in life, you could do worse than: Try to be kinder."
THERE IS NO PLANET B
by MIKE BERNERS-LEE
“A country’s GDP might well go up if the level of spontaneous #kindness were to go down.
You could increase GDP by creating a world in which no-one does anything for free and out of kindness.”
RANGE
by DAVID EPSTEIN
"our research shows that a domain-based solution is often inferior ... Big innovation most often happens when an outsider who may be far away from the surface of the problem reframes the problem in a way that unlocks the solutions."
INFINITE GAME
by SIMON SINEK
"Where a finite-minded player makes products they think they can sell to people, the infinite-minded player makes product that people want to buy. The former is primarily focused on how the sale of those products benefits the company; the latter is primarily focused on how the products benefit those who buy them."
THE LEADERSHIP LAB
by CHRIS LEWIS and PIPPA MALMGREN
"Size is too often taken as an indicator of success, when, in reality, it could be seen as an indicator of poor service, lack of control and zero imagination."
"The more specialized we are, the more atomized we become. We do not hear and we do not see beyond our narrow view. It's difficult to see the horizon when you're buried in data."
NUDGE
by RICHARD H. THALER and CASS R. SUNSTEIN
“Schiphol Airport in Amsterdam. There the authorities have etched the image of a black housefly into each urinal. It seems that men usually do not pay much attention to where they aim, which can create a bit of a mess, but if they see a target, attention and therefore accuracy are much increased.”
THE LAWS OF SIMPLICITY
by JOHN MAEDA
"Technology has made our lives more full, yet at the same time we've become uncomfortably "full."
Law 7 - EMOTION
More emotion are better than less
Law 9 - FAILURE
Some things can never be made simple."
NOT KNOWING
by STEVEN D' SOUZA and DIANA RENNER
"What good about not knowing things?"
"I don't see any benefit on ignorance"
I" prefer know people than not know them"
"Not knowing means I am vulnerable, I can cheeted on if I am naive"
"Why would I want to look illiterate, a buffoon in front of others?"
"I'm lost enough as it is, why would I want to get more lost?"
"Paradoxically, Not Knowing often leads to learn a new knowledge. Just as in Nature and Biology, Not Knowing can lead to growth that is unseen, like the embryo in the womb or the seed deep in the earth."
THE PSYCHOLOGY OF FEAR IN ORGANIZATIONS
by SHEILA M KEEGAN
"This is not just an idealistic goal. It is a business necessity. Innovation, in particular, is a risky endeavour, especially for the individuals who are actively involved in it. To experiment, fail and persevere with no guarantee of success, individuals need to feel the confidence of trusting organisation to back them up.
As Sprenger put:"Creative work is fragile and uncertain: ideas have to be developed, proposed, tested and justified or abandoned. People engage in such a process only when they feel secure, in an atmosphere of trust, respect and goodwill. Trust makes it easier to cope with deviations from routines and rules, especially when innovations and experiments and in error or failure."